However, barely a day after the 1.30.5 ‘Nakama’ patch was released, it’s now been recalled. You can read the official patch notes to get an idea as to what was supposed to have been changed. ![]() The desire was to allow the developers to focus more on new features and content, rather than having to maintain the historically inconsistent multiplayer framework. Yesterday the team at Paradox Tinto, the new internal studio at Paradox Interactive that’s taking charge of EUIV’s development, released a new patch for the strategy game that was attempting to update the multiplayer technology to make it easier to manage going forward.
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